Thursday, August 31, 2017

We Bet that Even Your Parents Didn't Protect You This Much!

Here are some of the latest construction pics demonstrating the real life implementation of some of the safety features at Nexus finally being installed. Are we going a bit overboard with safety? Most other ranges would say yes, but we don't think so! Safety is our highest concern and a major priority at Nexus Shooting! The next time you shoot at another range that makes similar claims, ask which of these safety measures they have in place.

These are the safety walls being built on one of our handgun ranges. Ballistic steel lines ALL of the walls on this range for 360 degree protection!

Here is the real life implementation of the multi-layer safety wall one one of the rifle ranges. These are the layers that will protect you from high velocity rounds in the neighboring rifle bay.Wouldn't you like shooting in one of our private bays? You can enjoy your time safely on your own, with your kids and family, or with a group of friends!
Ready to install thousands of pounds of ballistic steel!

Basic Hunting Guide

This guide was originally written for Night Squires, a long time ago.
Introduction

Hunting is great for teaching the following knowledge: scouting, battle calculation, terrain bonuses, army composition, commander builds, crafted equipment, harvesting, market valuation. Hunting is much easier than PvP because nothing attacks back, but as you can see it teaches many valuable skills. The general process goes like this:

  1. Locate NPCs on the map.
  2. Verify that they aren't in anyone else's claimed zones. Once you hunt a few times, you'll get a feel for your neighbors and their policies about resource ownership and encampments.
  3. Decide if the NPCs drop interesting parts for crafting. Some parts are much more valuable than others. Hides are moderately valuable, and all animals drop those.
  4. Know which creatures to avoid. For example, giant spiders are very tough and drop nothing of interest except generic hides.
  5. Dispatch scouts. 3 basic (t1) scouts should almost always succeed.
  6. Punch the results into the Battle Calculator.
  7. If the casualties are acceptable, dispatch your army set to Occupy. Some players will debate this practice, but it is functionally the best way to establish immediate ownership of valuable animal parts and minimize pointless arguments about harvesting kills. It also prevents spawn points from popping out another critter while your very tasty skinners are still approaching.
  8. Collect the hides with cotters, and the animal parts with skinners.

Hunting commanders follow a very simple build: Heroism 10, Vitality 3, Accelerated Healing 3. You will get much better results if you use 3-5 commanders in an army. Hunting armies are usually cavalry or infantry; elves sometimes use bows. Nobody hunts with spears, not even orcs. The commanders should be t2 units for greater Attack values (and thus Heroism). A starting player can learn with a basic (t1) infantry, cavalry, or bow commander. The commander should be the same category unit as the troops; it is common for t2 commanders to lead t1 units. As a player advances, they should switch to using t2 commanders for greater efficiency.

New players with small armies are advised to attack easy creatures in a Horde or less. Favored targets include: wild dogs, bears, wolves, pumas, golden monkeys, giant beetles, wolves, rats, scorpions. As you grow more powerful, it is possible to kill bigger groups, but that makes it hard to harvest all the parts before they expire on the map. Experienced hunters will also take down tougher creatures like scaled chargers, elementals, poisonous crawlers, and other beasts with highly valuable parts. 

We Bet that Even Your Parents Didn't Protect You This Much!

Here are some of the latest construction pics demonstrating the real life implementation of some of the safety features at Nexus finally b...